####################
# ANNCHIENTA
####################

The core game engine is the work of Jasper Van der Jeugt.
It uses the code from the irrXML parser, found at
http://www.ambiera.com/irrxml. This XML parser is released
under a zlib/libpng license.

####################
# NATE
####################

The New Annchienta Terrain Editor was entirely written
by Jasper Van der Jeugt. It is released under the GPL.

####################
# EDITOR
####################

The currently deprecated map editor was entirely written
by Jasper Van der Jeugt. It is released under the GPL.

####################
# FALL OF IMIRYN
####################

Graphics were done by Jasper Van der Jeugt, released under GPL, with following exceptions:
    images/animations/fira.png - Prinsu-Kun - ccby3 - http://opengameart.org/content/homemade-flame

The music was made by Joseph Giliberti, Creative Commons Share-Alike licensed.
The fonts used were taken from the DejaVu font project.

The sound effects have the following authors and licences:
    battle.ogg - Iwan Gabovitch - cc0/pd
    chest.ogg - Iwan Gabovitch - cc0/pd
    click-negative.ogg - Iwan Gabovitch - cc0/pd
    click-neutral.ogg - Iwan Gabovitch - cc0/pd
    click-positive.ogg - Iwan Gabovitch - cc0/pd
    click-reverse.ogg - Iwan Gabovitch - cc0/pd
    collapse.ogg - Stephen M. Cameron, Iwan Gabovitch - ccbysa3 - http://wordwarvi.sf.net
    crystal.ogg - Bart Kelsey - ccbysa3/gpl2/gpl3 - http://opengameart.org/content/spell-2
    cura.ogg - Bart Kelsey - ccbysa3/gpl2/gpl3 - http://opengameart.org/content/spell-3
    cure.ogg - Bart Kelsey - ccbysa3/gpl2/gpl3 - http://opengameart.org/content/spell-4
    destroy-building - independent nu ljudbank - cc0/pd - http://www.johannespinter.com/inu/ljudbank.htm
    fire.ogg - jute - gpl - http://dungeonhack.uesp.net/forums/viewtopic.php?p=5116#5116
    fira.ogg - Iwan Gabovitch - gpl - based on fire.ogg
    grenade.ogg - Iwan Gabovitch - cc0/pd
    ice.ogg - Iwan Gabovitch - cc0/pd
    impact.ogg - jute - gpl - http://dungeonhack.uesp.net/forums/viewtopic.php?p=5116#5116
    save.ogg - Iwan Gabovitch - cc0/pd
    sword.ogg - jute - gpl - http://dungeonhack.uesp.net/forums/viewtopic.php?p=5116#5116
    sword-fire.ogg - jute - gpl - sword.ogg and fire.ogg mixed together http://dungeonhack.uesp.net/forums/viewtopic.php?p=5116#5116
    sword-swosh.ogg - jute - gpl - sword_stealth_01 mixed with impact.ogg and a pd/cc0 swosh sound http://dungeonhack.uesp.net/forums/viewtopic.php?p=5116#5116
    sword-thunder.ogg - jute - gpl - sword.ogg with pd-licensed thunder from pdsounds.org added http://dungeonhack.uesp.net/forums/viewtopic.php?p=5116#5116
    thunder.ogg - jute - gpl - http://dungeonhack.uesp.net/forums/viewtopic.php?p=5116#5116
    water.ogg - Iwan Gabovitch - cc0/pd
    whoosh.ogg - Bart Kelsey - ccbysa3/gpl2/gpl3 - http://opengameart.org/content/whoosh-2

License information:
    cc0 = creative commons zero - http://creativecommons.org/publicdomain/zero/1.0/
    ccby3 = creative commons attribution license -  http://creativecommons.org/licenses/by/3.0/
    ccbysa3 = creative commons attribution share-alike license - http://creativecommons.org/licenses/by-sa/3.0/
    gpl = gnu general public license - http://www.gnu.org/copyleft/gpl.html
    pd = public domain - http://creativecommons.org/licenses/publicdomain/

####################
# ELEGIAC CONVERGENCE
####################

Jasper Van der Jeugt wrote this game and did all graphics.
The fonts used were taken from the DejaVu font project.
The music was taken from Nine Inch Nails's 'Ghosts' album,
released under a Creative Commons license.
The code is released under the GPL.

####################
# HAPPY SQUIRREL LAND
####################

Jasper Van der Jeugt wrote this game and did all graphics.
The fonts used were taken from the DejaVu font project.
One music track was taken from Nine Inch Nails's 'Ghosts'
album, released under a Creative Commons license. The other
track was made by Joseph Giliberti.
The code is released under the GPL.
